![]() ![]() Almost feels like a Knock-Off Stronghold game. The difficulty level in the War Campaign part increases exponentially quite quickly. Sometimes so often in some missions that it's a test of patience and seeing if you can manage the amount of trash-tier meatshield spam you need and doing the actual objective. The Stronghold Warlords game is a classic strategy game. They just sit there as you wittle away at them and nonsensically spam armies that spawn in at the sides of the map at you. Of which the singleplayer missions are also rife with literally non-functional AI that just gets waves of units spawned in at the map edge and cant even be bothered to maintain an economy or repair their crumbling destroyed castle. Coward Fully Upgrade a Turtle Warlords castle. The new "Warlord" thing is also a gimmick and largely an inconsequential nothing outside of handicapping player resources or otherwise locking the Win-Trigger in singleplayer behind controlling all of the Warlords. Complete all nine Stronghold Warlords campaigns. In Stronghold: Warlords, you become the Khan and lead the Mongols during their conquest campaigns in the Far East. It also runs shockingly poorly for something that looks like it was unironically made in 2006. I suppose you can say it's playable unlike some previous Stronghold games that seemingly never left the Alpha Phase of development, I guess? But at the same time it seems prone to crashing without even giving an error popup. Warlords tasks you with building castle economies in East Asia while fighting off hordes of Mongols, imperial warlords, and Shgun generals. ![]() AI behaviours related to castle management, skirmish combat and city building have been completely overhauled for Stronghold: Warlords, in addition to being able to work with the new warlords system. Stronghold: Warlords is the latest title in a long line of real-time strategy games from Firefly Studios, and the first installment in the series in seven years. 'Suffice to say, the AI no longer cheats,' said Simon Bradbury, Lead Designer at Firefly Studios. I can't even think of something it does well now that I'm trying to. Stronghold: Warlords Guide for Beginners. it's just THAT sort of Thoroughly mediocre or just bad in all aspects. I can't even think of something it does well now that I'm trying to. Thoroughly mediocre or just bad in all aspects. ![]()
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